Download Intelligent agent systems: theoretical and practical issues: by Lawrence Cavedon, Anand Rao, Wayne Wobcke PDF

By Lawrence Cavedon, Anand Rao, Wayne Wobcke

ISBN-10: 3540626867

ISBN-13: 9783540626862

The brokers procedure is not only one other summary computing paradigm, yet has matured in the course of contemporary years right into a booming learn quarter and software program engineering expertise which holds nice promise for the layout and alertness of complicated allotted structures. This ebook provides 12 revised complete chapters grouped round three major themes in clever agent platforms; agent architectures, formal theories of rationality and cooperation and collaboration. one of the issues addressed are software program brokers, BDI architectures, social dedication, plausible brokers and synthetic existence. The e-book is predicated at the Workshop on Theoretical and useful Foundations of clever brokers held on the Fourth Pacific Rim overseas convention on synthetic Intelligence in Cairns, Australia, in August 1996.

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Extra info for Intelligent agent systems: theoretical and practical issues: based on a workshop held at PRICAI'96, Cairns, Australia, August 26-30, 1996

Sample text

Relationships between the current intentions of an agent and its fllture intentions, were discussed in [RG91b] and empirically evaluated in [KG91]: blind commitment, single-minded commitment, and open-minded commitment. 3 R a o a n d G e o r g e f f : a n i n t e r p r e t e r for a B D I a g e n t A major criticism of the BDI theory as presented in [RG91a] is that the nmltimodal BDI logics do not have complete axiomatizations and that no efficient implementations are available for them [RG95]; hence, so far they had little influence on the actual implementation of BDI-systems.

Max had ]VMax(el) relatively close to the neutral point for the emotional guage el where e i- is the emotion anger. DMax(el) was low, giving a gradual decay rate for the anger emotion. This led to Max behaving as if he had a relatively aggressive personality. For the emotional guage e~ measuring fear, NMax(e2) was relatively far from the neutral point and DMa,(e2) was high. Fido, on the other hand became easily fearful with NFido(e2) close to the neutral point, but also lost his fear quite quickly with DFido(e2) being quite high.

Acknowledgements The authors thank the Australian Artificial Intelligence Institute for use of the dMars software, and for useful discussions and technical support, particularly from Ralph Rbnnquist, Anand Rao and Andrew Hodgson. The authors also acknowledge Ghassan A1 Qaimari's co-supervision of the honours project that preceded this work. References J. Bates. The nature of characters in interactive worlds and the oz project. Virtual Reality: Anthology of Industry and Culture, 1993. [Bat94] J.

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